HOOLA

 




OBJECT OF HOOLA: The object of Hoola is to have the least amount of points in your hand at the end of the game

NUMBER OF PLAYERS: 2 to 5 players

MATERIALS: A standard 52-card deck, Chips or money, and a flat surface. 

TYPE OF GAME: Rummy Card Game

AUDIENCE: Adult


OVERVIEW OF HOOLA

Hoola is a rummy style card game for 2 to 5 players. The goal of the game is to hold the fewest amount of points in hand when the game is over. To do this you will need to meld cards from hands or play on other players melds.  카지노사이트

Stakes are paid out at the end of the game so players should determine stake amounts before the game is started. 

SETUP 

The first dealer is chosen at random. If more than one game is played the next dealer is the previous winner. The dealer will shuffle the deck and deal each player a hand of 7 cards. Then one card from the top of the undealt deck is flipped to start a discard pile. the remaining cards are placed facedown as the stockpile for the game. 

Card Ranking and Values

The ranking for Hoola is Ace (high), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2, and Ace (low). Aces can be used in melds as both the highest and lowest cards of rank. 

The cards have values associated with the Aces are worth 1 point, 2 through 10 are worth their numeric values worth of points, jacks are worth 11 points, Queens 12 points, and kings are worth 13 points. 

GAMEPLAY

The game starts with the dealer and continues clockwise. On a player’s turn, they will follow these actions. First, they must draw one card from the top of the stock or the top of the discard pile. Then a player may place one or more melds (discussed below) face up in front of them. Next if possible, a player may add cards from their hands to already established melds on the table (discussed below). Finally, a player must discard one faceup card to the discard pile. 

A player can only draw from the discard pile if the card drawn will be used immediately to play a meld. It cannot be used on already played melds and cannot be held in hand for future turns. If a player discards a card a player can immediately use in a meld, that player may call “thank you” and slap the card. this player, even if not their turn will draw and play their turn out and the turn order continues from them. If multiple people call thank you it is the first person to slap the card that gets the card. 

Melds are sets or sequences of cards. They must be 3 or more cards with the exceptions of 7s. A valid set meld is 3 or 4 cards of the same rank. A sequence is 3 or more cards in consecutive order all of the same suit. 7s are special. When played by itself it is a valid meld. When played as a set only two 7s are needed, and if making a sequence and using a 7 only 2 cards of the same suit in consecutive order are needed. 

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