OBJECT OF SWEET EXISTENCE: The objective of Sweet Existence is to have the highest number of sweet disks while avoiding perishing.
NUMBER OF PLAYERS: 4 to 8 players
MATERIALS: 24 Existence Squares, 9 Connection Squares, 104 Action Squares, 50 Sweet Disks, and Instructions
TYPE OF GAME: Party Game
OVERVIEW OF SWEET EXISTENCE
This family friendly card game really embraced the genius and creativity of Nathan W. Pyle’s Strange Planet webcomic and series of books. Each card has a depiction of his beings’ signature humor and looks. Throughout the game, use Action Cards to build relationships, go through life events, and earn the cherished Sweet Disks.
The goal is to hoard as many Sweet Disks as possible, all while avoiding the dreaded Perish Card, which will quickly end the game. Strange Planet fans will adore this game, and constantly be amused by the humor of these funny creatures.
First, shuffle the Action Cards, and place the deck facedown in the center of the group. Shuffle the Existence Squares then deal each player three Existence Cards. Finally, shuffle the Connection Squares and deal one Connection Square to each player.
Players then flip their Connection Square and see who else they are connected to in the game. All of the players then receive six Sweet Disks. The game is ready!
To begin the game, a player, no one in particular, draws a card from the top of the Action Square deck and reads It aloud. Once that turn has been completed, rotate around the group, ensuring each player has a turn to draw from the Action Square pile.
If a pink Action Square is drawn, all players must complete the action. If it is a purple Action Square, then it is given as a gift to another player. Once a player has two Action Squares, they must then flip one of their Existence Squares. keonhacai
Don’t forget, players can only look at their Existence Squares once. Make sure to memorize where the Perish Cards are, or else you may lose the game super quick!
Once a Perish Card is played, the game ends and scores are tallied. The player who played a Perish Card, and any connected players, signified by the Connection Squares, are immediately removed. Players that remain tally their Sweet Disks. The player with the most Sweet Disks wins the game!
END OF GAME
The end of the game is signified by someone perishing. Connected players perish with them, removing their chance of becoming the winner. Of the remaining players, the one with the most sweet disks is the winner!
LIGHTS, CAMERA, ACTION: THE ULTIMATE GAME FOR MOVIE FANS OBJECT OF LIGHTS, CAMERA, ACTION: THE ULTIMATE GAME FOR MOVIE FANS: The object of Lights, Camera, Action: The Ultimate Game for Movie Fans is to be the first player to win 5 cards NUMBER OF PLAYERS: 3 or more players MATERIALS: A rulebook, 50 movie cards, 1 die, 1 pad of paper, 1 mini pencil, and a 1-minute sand timer. TYPE OF GAME: Party Card Game AUDIENCE: 8+ OVERVIEW OF LIGHTS, CAMERA, ACTION: THE ULTIMATE GAME FOR MOVIE FANS Lights, Camera, Action: The Ultimate Game for Movie Fans is a party card game playable by 3 or more players. The goal of the game is to be the first player to win 5 cards. SETUP A player should shuffle the movie cards while another places the paper, pencil, timer, and die all centrally to all players. The youngest or a random player will be chosen to go first. GAMEPLAY The game starts with the first player and proceeds clockwise from them. On a player’s turn, they will draw the top card of the movi
CARPET OBJECTIVE OF CARPET: Get all of the cards into foundation piles in ascending order by suit NUMBER OF PLAYERS: 1 player NUMBER OF CARDS: 52 cards RANK OF CARDS: (low) Ace – King (high) TYPE OF GAME: Solitaire AUDIENCE: Adults THE CARDS & THE LAYOUT Carpet uses a standard 52 card French deck. Remove the four aces from the deck. Shuffle the remaining cards and deal out 20 of them face up into four rows of five. The end results should be a 4×5 square tableau. Now place two Aces on each side of the square. These aces begin your foundation piles. Foundations are built up in ascending order according to suit. The rest of the cards make the draw pile. THE PLAY The 4×5 tableau of cards is called the Carpet. Cards from the carpet are eligible to be moved to the foundation piles. Begin the game by moving any eligible cards from the Carpet. For example, if the game begins with the 2 of Spades on the Carpet, move it to the Spades foundation. Any gaps formed in the Carp
CINEPHILE OBJECT OF CINEPHILE: The objective of Cinephile is to name more films with a specific actor than the other players. NUMBER OF PLAYERS: 2+ Players MATERIALS: 150 Cinephile Playing Cards TYPE OF GAME: Card Game AUDIENCE: 18+ OVERVIEW OF CINEPHILE Cinephile is a fun filled game that is perfect for those obsessed with movies, cinephiles if you will. There are numerous ways to play, allowing for numerous levels of difficulty as the game progresses. If you know your movies, actors, directors, ect, this is the game for you! SETUP Setup is simple and quick. Remove the cards from the packaging, shuffling them all together. Place the deck in the center of the playing area, so that all players are able to reach it easily. Choose a player to begin the game and begin! GAMEPLAY To begin, the first player will draw a card from the deck and read the actor’s name and the name of the film aloud. Going around the group, each player has to name another film that that specific actor starre